venerdì, luglio 28, 2006

Coded Material Class

I've finished to code the material class... so now the programmer can create own materials and materials renderer.. and link textures on the real textures stored in the

Now I think is the moment to implement a mesh class that links the works I've made since this moment.

After the mesh class I will ask to my friend to create a 3d ocelot to import in the engine to take it as a reference ^_^.
He is a good CG designer, so I hope to post here a screenshot